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Vindictive Drive Activation Code [portable]

7/29/2019

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Vindictive Drive Activation Code [portable]



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About This Game

Vindictive Drive is a Thriller/Action game with cyberpunk elements and Real Time Action/Stealth mechanics following Arris Fern, a young woman in her cold blooded revenge against her father, the president of the most powerful nation, for the assassination of her mother 12 years ago.
Completely consumed by hatred and resentment, Arris will use the most cruel methods at her disposal to achieve her goal.

Features:

  • Vindictive Drive's "battle system" rely on outsmarting security systems, avoiding cameras, and fooling your enemies using your computer and jamming devices, leaving the pistol as last resort.
  • Stealth is an important part of the game, you will be able to disable alarms and create distractions.
  • Story rich scenarios and suspense.
  • Talkative and friendly NPCs.
  • A lot of illustrations and animations made frame per frame.
  • Arris' very sour behavior.
  • Multiple endings.
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Title: Vindictive Drive
Genre: Action, Indie
Developer:
Secret Society Games
Publisher:
Sometimes You
Release Date: 15 May, 2017


Minimum:

  • OS: Microsoft Windows 2000 / XP / Vista
  • Processor: 1.0 GHz Intel Pentium III equivalent
  • Memory: 256 MB RAM
  • Graphics: 1024x768 video resolution
  • Storage: 585 MB available space
  • English



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    Compared to most of Steam's RPGs this one is decent. It's not a great RPG,but definitely not a garbage tier one(and believe me there are some "atrocities" out there).. I don't like it overall, but mostly I dislike the lack of a volume control and the tiny window (that can be solved by pressing ALT + ENTER).. (Intro)
    I had the honor of being one of the first (if not the first) to play the finished version of this game. When it comes to RPG Maker, this is absolutely the most unique and compelling game I've played and I've been around the community for a good five years now. That said, let's move on with the actual review. . .

    (Story & Writing)
    To get straight to the point, this is where the game really shines. In this game, it's not a story about heroes and villains and it's not about the flaky world-building or chats with boring NPCs - no, its strength lies in its ability to drive the story forward. Most RM games push their narratives with in-game cutscenes or storybook slideshows. In Vindictive Drive, the story segments feel a lot more like reading an intense comic or even watching a movie - the characters have very strong personalities and the writing itself does an amazing job of holding all of the pieces together - the synergy between all of these components creates a highly engaging, standout story-telling experience that you won't find in any other RPG Maker title: Honestly, this game deserves a high rating on these merits alone. It may start off a bit slow but when it picks up, it picks up hard.

    (Gameplay)
    The gameplay. . . has its ups and downs, I should say. Certain aspects, like the fact that you can't strafe, fire your pistol at point blank range, and the fact that the latter half of the game becomes a bit of a button mash-fest (less so depending on which helper bot you chose) don't exactly work in its favor. However, as it stands I think it's still definitely serviceable for this kind of game - because of the threat of a hasty death, it still forces you to be careful, think a little bit about your next action, and make use of your reaction speed to deal with enemies and security.

    (Art & Music)
    What you see is what you get, which has probably turned some people off. It's not high quality art for sure, but the way it's used speaks for itself - it does its job well, and is excellently utilized as locomotion for the game's story. The presentation, the animated cutscenes, the accompanying music, all of it fits together harmoniously. Any previous gripe about the visual quality I think would melt away after being immersed in the game world. Personally, I love the stylized art - it's a huge part of what gives the game its own identity. The music choices are spot on as well, remaining consistent and definitely helping to define the game's atmosphere.

    (Conclusion)
    To sum it up, I found Vindictive Drive to be a full, fleshed out experience, not just a combination of working parts. It's a wild ride from start to finish and it's one of the most satisfying games I've played in a very long time, and that's including other popularized indie and triple A titles. If you had any inclination to check this game out prior, let this be a very, VERY strong recommendation.. Vindictive Drive is a thriller/action game with cyberpunk elements.
    The story follows Arris Fern, a 22 year old woman who is lost in her desire for revenge against her father, the president of the most powerful nation, for the assassination of her mother 12 years ago.
    Completely consumed by hatred, Arris will make friends and strategic contacts to achieve her goal, however, some of them may become the toughest obstacles.
    Her cold blooded rampage is interrupted by the sudden appearance of someone important, will this event affect her revenge?

    Planned features:
    - Vindictive Drive’s “battle system”will rely on outsmarting security systems, avoiding cameras, and fooling your enemies using your computer and jamming devices, leaving the pistol as last resort.
    - Stealthwill be an important part of the game, you will be able to disable alarms and create distractions.
    - Story rich scenarios and suspense.
    - Talkative and friendly NPCs.
    - A lot of illustrations.
    - Arris’ sour behavior.
    - Multiple endings.. Good story with RPGMaker as its way of being told (which is both good and bad). There are some major issues near the end, though. Perhaps wait for a discount. And maybe factor in the Trading Cards in your decision.... I WAS really enjoying this game and was going to leave it a rather sparkling review. This game's story is incredibly enticing even with the tanky keyboard controls I was enjoying it.

    However when I reached chap 7, that opinion quickly reversed itsself. I've been trying for well over the last hour trying to finish an action timed puzzle, and I have died way too frequently here in my honest opinion. This should have been playtested a bit more thoroughly. It's one thing if the finale has something so difficult in it, or an optional dungeon\/sidequest, but NOT if its at the beginning of act 2 or 3.

    So for now even though this is a good story I cannot recommend it.. can hit FIX ..nothin hapens ...size of game is too small and cant make bigger. I WAS really enjoying this game and was going to leave it a rather sparkling review. This game's story is incredibly enticing even with the tanky keyboard controls I was enjoying it.

    However when I reached chap 7, that opinion quickly reversed itsself. I've been trying for well over the last hour trying to finish an action timed puzzle, and I have died way too frequently here in my honest opinion. This should have been playtested a bit more thoroughly. It's one thing if the finale has something so difficult in it, or an optional dungeon/sidequest, but NOT if its at the beginning of act 2 or 3.

    So for now even though this is a good story I cannot recommend it.


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